﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework.Graphics;

namespace Meat.Rendering
{
    public interface IVertexResource
    {
        int StartIndex
        { get; set; }

        int PrimitiveCount
        { get; }

        PrimitiveType PrimitiveType
        { get; }

        void PreDraw(GraphicsDevice device);

        void Draw(GraphicsDevice device);
    }
}
